Projects

My various personal iOS projects. Click on the icons to visit their store pages.



Timer King X (2023-present)

An app to augment playing various video games involving respawn times. Provides three specialized timer types with customizable alert settings and animated time visualizations. Built natively with SwiftUI and CoreGraphics. Supports iOS Light and Dark Mode color themes.



evra1 (2016-present)

A messaging app for anonymously chatting with people near you. Simply choose a location and a topic and you’re all set to join the conversation! No registration is required. You can easily change your username, location, and radius for each of your message broadcasts. If you would like to send a private message to someone just tap on one of their messages. Client app written natively for iOS in Swift with UIKit. Backend written in Java with the Jersey framework.



Viking Runes / Elven Runes (2010-present)

Used by many for runic divination and other traditions, runes are stones inscribed with the letters of ancient alphabets. These apps provide all the tools needed to engage in that experience while immersing the user into a mystical/spiritual aesthetic (with the help of CoreGraphics, CoreAnimation, and SpriteKit). Gesture Recognizers and Force Touch are used as well to provide highly immersive user interaction effects. Additional features include sharing pictures of rune spreads on social media, saving to a journal with notes, and casting runes on the Apple Watch. These apps reuse each others code while providing their own unique resources. Written in Objective-C originally and then later rewritten in Swift.



Molotavs to Midnight (2015-present)

An isometric 2d game I created for iOS and Apple TV. In the spirit of games like Diablo, players wander around a deteriorating landscape, fighting undead, collecting supplies, and surviving until midnight! Uses intuitive swipe and tap gestures for controls. Features realistic music, sounds, animations, and death/explosion effects. Written in Swift with SpriteKit.



boqart (2015-present)

A symmetrical box drawing app. Provides a canvas that lets you auto-symmetrizes your brush strokes to create cool abstract art, as well as a normal drawing mode. Users can then save their drawing and view them in various dynamic/animated galleries inclusing on Apple Watch. They can also export to photos, email, or sms. Check out my drawings on my website and instagram. Written in Swift with UIKit.



Zombie Outpost (2011-2015)

First zombie arcade game. Used the device’s accelerometer to aim your rifle and grenades at incoming waves of zombies. Written in Objective-C with UIKit.



iNuke (2010-2016)

A nuclear bomb simulator using mapviews and animations. Written in Objective-C with UIKit.



My Pet App / My Medieval App (2010-2015)

A virtual pet rock-esque game. Featuring fun mini games, innovative controls that utilized the accelerometer, and a point system for purchasing cosmetics. Written in Objective-C with UIKit.



iRate-a-Date (2009-2015)

A personality disorder test based on the Diagnostic and Statistical Manual of Mental Disorders that psychologists use. Written in Objective-C with UIKit.